Tag: Me’
#187
- by Ms. Eek
Been a while. Been busy. Nothing to be sorry about of course, life just overtook my energies for a while.
Lisa 4.1 has gone through a number of minor unannounced upgrades since April, and is now buffing a shiny plaque which reads:
4.8
What’s brought me to this stage you may wonder?
Well, as with all upgrades, there have been a few bugs to iron-out.
Fixed in this release
- Bug #4526: instantaneous “sorry” response from all communications
- Bug #7725: conditioned to think an outsider
- Bug #7726: conditioned to believe not welcome
- Bug #7727: conditioned to believe not worthy
- Bug #7728: conditioned to be ignored
- Bug #7266: Assume no help available so try to fix problems on own (cascading errors usually occur)
- Bug #8834: Overreaction to visual stimulii (movies etc) causing external threads to crash other applications
- Bug #2201: Overachievement to be noticed by others(resulting in burnout)
- Bug #9284: Shame at own existence
#94
- by Ms. Eek
So, to debrief…
Lost a job today.
Initially I felt like I’d been kicked… over time I constructed excuses, and finally I smiled, calmed myself and learned.
For all the excuses I have — that if they hadn’t started changing the job, we (no, I) wouldn’t have reacted by going all formal on them; that if they hadn’t taken something away, I wouldn’t have felt threatened enough to formalise every little thing — well, these don’t cut ice.
When I analyse this job with a clear mind, with calm thoughts, I find I have learned that:
1. I shouldn’t react so harshly when things are changed. For someone that has just reconstructed her life, this is a bizarre reaction to have.
2. Regardless of my writing background for formal documentation, honed over 10 years of writing dry, soulless computer manuals for IT companies, I should take things a little lighter when writing for clients.
3. I don’t know what I don’t know. Learning is a part of the great game of life…
A time will come when I laugh about this… just so long as the lessons have been learned.
The company M and I are creating have a basic belief structure: Clear, unambiguous and friendly. I think I was clear and unambiguous, but too late in the game, and friendly when things were going my way, but hostile when they weren’t.
The world turns, and I learn new things.